Simon Says (Living Room Trickster Edition): Rules, Setup & Visual Guide
Only obey commands that begin with 'Simon Says'! When Simon calls commands at lightning speed—or demonstrates the WRONG motion—can you keep your hands glued to your sides?
🎯 Overview: Why Everyone Loves Simon Says (Living Room Trickster Edition)
Simon Says is a worldwide classic upgraded here with rapid-fire speed traps and visual misdirection. One player is Simon. Simon shouts rapid physical commands: 'Simon says touch your nose! Simon says hop on one foot!' If Simon gives a command WITHOUT saying 'Simon says' ('Touch your ears!') and you move even a fraction of an inch, you are eliminated! Best of all: Simon deliberately performs the WRONG motion (e.g., Simon says 'Touch your knees' while touching their own head) to fool your visual brain!
🛠️ Room Setup & Required Materials
Zero equipment! Clear room for everyone to stand.
🖼️ 3-Step Visual Walkthrough
Follow these three visual diagrams to explain the game to your room in under 30 seconds:
Step 1: Simon Commands the Floor
Simon stands at the front. All other players stand facing Simon ready to react.
Step 2: Lightning-Fast Commands & Traps
'Simon says jump! Simon says hands on head! Scratch your nose!' (Trap! No Simon Says!)
Step 3: Visual Misdirection Elimination
Flinch on a fake command and you take a seat! Last player standing becomes the new Simon!
📋 Complete Step-by-Step Rules
- All players stand facing Simon.
- Players must instantly execute any command preceded by the words 'Simon says'.
- If Simon gives a command WITHOUT saying 'Simon says' first, players must remain 100% frozen.
- If a player moves on an unauthorized command—or fails to do a valid 'Simon says' command within 2 seconds—they are out.
- Simon may perform conflicting motions (e.g., saying 'Simon says touch your chin' while Simon touches their belly).
- Play continues until only 1 player remains standing.
🏆 Winning Condition & Scoring
The last player standing with zero false moves is crowned the Simon Says Master!
🌶️ House-Rule Twist & Bonus Challenge
Speed Run Simon: Increase the command speed to 1 command every second—the frantic tempo causes entire lines of players to drop out simultaneously!
💡 Host & Strategy Pro Tips
- Listen with your ears, not your eyes—shutting off visual imitation is the secret to surviving Simon's deliberate false motions.
- Pause for 2 seconds right after an intense rapid sequence; people instinctively flinch on a quiet follow-up command.
👨👩👧👦 How to Adapt Simon Says (Living Room Trickster Edition) for Different Crowds
- For Kids & Family Game Nights: Play cooperative team rounds where parents and kids pair up together, and extend any 60-second timer to 90 seconds so younger players never feel rushed.
- For Shy Groups & Icebreakers: Start with two practice rounds where no points are tracked. Having the host go first breaks the ice immediately and sets a playful, zero-judgment tone.
- For Competitive House Parties: Use the House-Rule Twist above during the final tie-breaker round and award double points for creative answers!
❓ Frequently Asked Questions (FAQ)
How many people do you need to play Simon Says (Living Room Trickster Edition)?
Simon Says (Living Room Trickster Edition) is designed for 4–25 Players. For smaller groups on the lower end of that range, play free-for-all rounds; for larger crowds of 10 or more players, split into two balanced teams or run tournament brackets so everyone stays actively involved.
What equipment or household props are required for Simon Says (Living Room Trickster Edition)?
You only need: 🙌 Zero Props. Setup takes approximately 0 Min. All prompts, timers, and score tracking are built directly into this PlayVibe page for free.
Can kids, teens, and adults play Simon Says (Living Room Trickster Edition) together?
Yes! Simon Says (Living Room Trickster Edition) is rated for Focus, Body Commands & Trickery with a "High Energy" pace. When playing with younger children or multi-generational family groups, simply select family-friendly prompts and allow an extra 15 seconds per turn.